![]() a little bit of shocking, grim atmosphere here and there, since the machines' favourite food are organic races. The setting of the game juggles epicness, jrpg-like cuteness and. Game is, long story short, about a conflict between organic and mechanical races, that both live on huge, lifeless giants that used to fight long time ago. A lot of goodness embedded into that small catridge. ![]() A lot of cutscenes to watch, a lot of amazing music to listen to. A lot of skills and strategies to check out. I never played it on Wii, but for 3DS standards, we just got an amazing, long game with a load of exploration and quests to do. I never played it on Wii, but for 3DS standards, we just got an amazing, long game with a load of Beautiful, artistic, deep, interesting. It may not be the best version of Xenoblade, but it’s a version of it – and that makes it a whole lot better than most.Beautiful, artistic, deep, interesting. In this light, the concept of having a tiny Xenoblade in our pocket to chip away at is enticing enough to outweigh the flaws. And that’s 80 hours without finishing hundreds of quests and with most of a destroyed colony still in need of rebuilding. Dock a few points if you wish.Īs is probably clear, Xenoblade is a game we have real affection for, not to mention an 80 hour save file still sitting on Wii. We’re afraid it’s Reyn time, all the time. We’re not as sold on the cockney robot villains or the dreaded “It’s Reyn time!” soundbite spouted by Shulk’s lumbering companion, but it’s something everyone has to live with, as the Wii’s alternative Japanese voice track does not make the 3DS cut. The Monado-wielding Shulk may not have the iconic style of an FF protagonist – though he, and his friends, can be stripped down to their swimwear for a laugh – but he has a lot of heart, not to mention a plummy British accent. Just when you think you’ve grasped its scale it throws in an ocean laden with islands and aerial walkways.Īnd all this is just the nuts and bolts that enable an adventure rich in character, epic in scale, and set on one of the most imaginative worlds ever built. ![]() That sound you hear is the Final Fantasy XV team desperately rifling through Monolith’s bins. Even better, your Mystic Meg-like sword will warn you if a random object will be used in a future side-quest, so you don’t accidentally bin it. You don’t have to return to a quest giver for a reward, as it’s gifted to you the second the task is complete. You can pick your fights and run away from any battle. You can warp to any landmark, instantly – the impressive loading-free jumps of Wii are intact on 3DS. It’s as if Monolith created a giant list of everything you hate about JRPGs and banned it outright. As so many JRPGs struggle to find their place in the 21st century, Xenoblade delivers one of the most confident visions in years. Then there’s the substrata of minor bugbears that have been wiped out: the party auto-heals at the end of every battle, there are no potions or items to manage and, most importantly, death merely boots you back to the nearest landmark, all character progress intact. Or the ability to change your party leader at will, giving you a whole new set of Arts to master. Like a mystical soothsaying sword that alerts you to incoming fatalities and gives you ten panicked seconds to alter your grisly fate. On this rock-solid foundation, Monolith build all kinds of cleverness. Much is fixed by having the camera sit closer to the action, though this does require you to adjust it more often to keep darting enemies in the frame – easy enough, due to the New 3DS’s analogue nubbin. It generally makes for rougher battles compared to the Wii version, but it’s manageable. Larger boss creatures are prone to serious frame rate drops when all three party members start launching special attacks that better resemble firework displays. The command bar takes up more of the screen and zooming out to better frame the action makes it hard to judge enemy positions – a key tactical point, as some attacks do extra damage from the side or behind. Yet all this does make combat harder to decipher. Good luck with that last one – we can’t find the toy anywhere. Save up Play Coins, StreetPass a fellow player, or touch a Shulk amiibo to the console and you’ll earn tokens for the raffle. Aside from the obvious 3D, the only major addition are models and music tracks unlocked using 3DS functions.
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